gamedesign SubReddit - Top Contents of All Time gamedesign Reddit

Weekly Show-Off Thread - October 13, 2018

Author : AutoModerator
Subreddit : gamedesign
Points : 3
Published : 5 days ago
Comments : 4

What are some old game mechanics that you enjoyed?

Author : azellnir
Subreddit : gamedesign
Points : 9
Published : 6 hours ago
Comments : 9

What tools do I need to acquire to start my project?

Author : lookin4love20
Subreddit : gamedesign
Points : 18
Published : 6 hours ago
Comments : 9

Why do so many mobile games make you manually accept rewards?

Author : Sheikachu
Subreddit : gamedesign
Points : 68
Published : 15 hours ago
Comments : 29

Creative ways to avoid the Albion Online depression via government?

Subreddit : gamedesign
Points : 9
Published : 5 hours ago
Comments : 4

Prestige mechanic in other genres

Author : InsanityRoach
Subreddit : gamedesign
Points : 12
Published : 8 hours ago
Comments : 6

Level Design Workshop: Blockmesh and Lighting Tips

Author : SpaceRustem
Subreddit : gamedesign
Points : 12
Published : 14 hours ago
Comments : 1

Sinner wears its Souls-like Inspiration well and creates a captivating experience

Author : dmatt2831
Subreddit : gamedesign
Points : 8
Published : 15 hours ago
Comments : 1

Online detailed game design doc template

Author : iugameprof
Subreddit : gamedesign
Points : 128
Published : 1 day ago
Comments : 23

Preventing Players from changing theyre clock in order to get timed events.

Author : Cloxus
Subreddit : gamedesign
Points : 0
Published : 10 hours ago
Comments : 6

Newcomer

Author : Wushinom
Subreddit : gamedesign
Points : 1
Published : 14 hours ago
Comments : 8

How can we respectfully and with intent design a game based off the Bible with interesting mechanics that are both engaging and elevate the story.

Author : broji19
Subreddit : gamedesign
Points : 0
Published : 9 hours ago
Comments : 15

Nice design

Author : bambang_wuri
Subreddit : gamedesign
Points : 0
Published : 12 hours ago
Comments : 1

What makes Idle Clicking Games fun?

Author : shadedcolors
Subreddit : gamedesign
Points : 33
Published : 1 day ago
Comments : 73

Favorite (MMO) Trading Mechanics?

Author : total4ever
Subreddit : gamedesign
Points : 10
Published : 1 day ago
Comments : 8

What makes a Hyper Casual game?

Author : Leodip
Subreddit : gamedesign
Points : 1
Published : 1 day ago
Comments : 3

DiRT Rally, Skill Range and More: Nonsense explained by game design

Author : lmbarros
Subreddit : gamedesign
Points : 1
Published : 1 day ago
Comments : 1

What is your process for vetting or refining design ideas in the current market?

Subreddit : gamedesign
Points : 2
Published : 1 day ago
Comments : 3

Designing Games for Toys and Young Learners

Subreddit : gamedesign
Points : 2
Published : 1 day ago
Comments : 1

What is considered advanced game design knowledge?

Author : Magnake
Subreddit : gamedesign
Points : 66
Published : 2 days ago
Comments : 70

Bad Game Design - Super Paper Mario & Color Splash

Author : mega_man_
Subreddit : gamedesign
Points : 23
Published : 2 days ago
Comments : 13

How to design Modern Psycho-Mantis like event?

Author : JoeSnakeyes
Subreddit : gamedesign
Points : 4
Published : 2 days ago
Comments : 6

Any horror multiplayer game references ?

Author : Winhax
Subreddit : gamedesign
Points : 2
Published : 1 day ago
Comments : 6

History Of SHEEPLE Part I: How the Theme & Story Came Together

Author : compaqh
Subreddit : gamedesign
Points : 4
Published : 2 days ago
Comments : 3

New to game design!

Subreddit : gamedesign
Points : 1
Published : 1 day ago
Comments : 5

Win conditions of a competitive RTS without conquest.

Author : Dubanx
Subreddit : gamedesign
Points : 9
Published : 2 days ago
Comments : 14

Visual Survey

Author : _Smol_Child_
Subreddit : gamedesign
Points : 3
Published : 2 days ago
Comments : 1

Making the prototype of my card game right now. Any guide on the math?

Author : Alkung
Subreddit : gamedesign
Points : 0
Published : 2 days ago
Comments : 9

Considering that a good villain is someone who the player knows well and In some sense feel bad for , how can we design good villains knowing that the player will predominantly be playing the game behind the main characters with very little time to explore the villains side of the story.

Author : broji19
Subreddit : gamedesign
Points : 49
Published : 3 days ago
Comments : 46

Real life as a game - "Stars In Your Heart"

Author : danelaverty
Subreddit : gamedesign
Points : 0
Published : 2 days ago
Comments : 4

Problem with difficulty balancing

Author : DirectShift
Subreddit : gamedesign
Points : 10
Published : 3 days ago
Comments : 18

Hello, I am a student at game design and I need to interview a game developer

Author : ciuccc
Subreddit : gamedesign
Points : 3
Published : 2 days ago
Comments : 5

Beginner designing game world

Author : JCS117
Subreddit : gamedesign
Points : 27
Published : 3 days ago
Comments : 5

The Three Flavors of Stealth – Super Jump (Game Design Article)

Subreddit : gamedesign
Points : 5
Published : 3 days ago
Comments : 0

Questions needing answers!

Author : Londmen
Subreddit : gamedesign
Points : 0
Published : 3 days ago
Comments : 11

How Cuphead Does Nostalgia Disparately

Author : noidforvamsi1
Subreddit : gamedesign
Points : 1
Published : 3 days ago
Comments : 7

game design

Author : Wrydrop101
Subreddit : gamedesign
Points : 0
Published : 3 days ago
Comments : 2

Pain as a design choice

Subreddit : gamedesign
Points : 28
Published : 4 days ago
Comments : 27

How do I implement ‘soft platforms’ in a 3D platformer?

Author : NishPa
Subreddit : gamedesign
Points : 3
Published : 3 days ago
Comments : 9

Many video games may have a "Level" on character stats. Is it really important?

Author : lendonr
Subreddit : gamedesign
Points : 22
Published : 4 days ago
Comments : 32

Earthbound offered a really unique twist on a traditional turn-based battle system. What are some other games that offered something new to the genre and what makes them so unique/ good?

Author : effingjay
Subreddit : gamedesign
Points : 101
Published : 5 days ago
Comments : 82

New to making/selling card games? Here's a comprehensive video series just for you!

Subreddit : gamedesign
Points : 28
Published : 5 days ago
Comments : 5

Designing Character Classes: Archetypes vs Play-Styles

Author : bakedbeans18
Subreddit : gamedesign
Points : 13
Published : 5 days ago
Comments : 15

Pseudo-cooperative game and true cooperative game. What do you think about each one?

Author : Alkung
Subreddit : gamedesign
Points : 7
Published : 5 days ago
Comments : 9

Gamasutra featured my article about why it took my upcoming turn-based exploration game 17 months to find its design

Author : pfail83
Subreddit : gamedesign
Points : 32
Published : 5 days ago
Comments : 3

Three Hero Deckbuilder

Author : DCSoftwareDad
Subreddit : gamedesign
Points : 8
Published : 5 days ago
Comments : 5

Fist of the North Star: Lost Paradise is a Fantastic Game that successfully combines the Gameplay of Yakuza with the Rich Fiction Of The Anime

Subreddit : gamedesign
Points : 36
Published : 5 days ago
Comments : 4

Looking For Examples of Specific Mechanics/Design Choices

Author : thejgiraffe
Subreddit : gamedesign
Points : 8
Published : 5 days ago
Comments : 7

Would implementing the critical hit mechanic, from fallout 4/76, to a loot based game like WoW work?

Author : kristiangrue
Subreddit : gamedesign
Points : 5
Published : 5 days ago
Comments : 5

Professional game designers, how'd you guys get your start?

Subreddit : gamedesign
Points : 19
Published : 6 days ago
Comments : 25

RPS interview with Path of Exile’s Jonathan Rogers and the balance between player reception and player retention.

Subreddit : gamedesign
Points : 13
Published : 6 days ago
Comments : 6

Check out Labrodex's Concept Artist Speed Design a New Character

Subreddit : gamedesign
Points : 0
Published : 5 days ago
Comments : 0

Music Producer Looking to Work on a Game For Free

Author : Pepperdcheess
Subreddit : gamedesign
Points : 29
Published : 6 days ago
Comments : 26

Game Design Analysis for the mobile puzzle game Happy Glass

Author : Oldeez
Subreddit : gamedesign
Points : 29
Published : 6 days ago
Comments : 5

Game Mechanics "Hole"

Author : wizardsprite
Subreddit : gamedesign
Points : 29
Published : 6 days ago
Comments : 26

games questionnaire.

Author : SpiritualMilk
Subreddit : gamedesign
Points : 0
Published : 5 days ago
Comments : 3

Brightness

Subreddit : gamedesign
Points : 6
Published : 6 days ago
Comments : 18

Multiplayer in Rogue-likes : How to make consistent with the world?

Author : Volvary
Subreddit : gamedesign
Points : 9
Published : 6 days ago
Comments : 12

ARPG (Diablo-esque) controls

Author : hoyy
Subreddit : gamedesign
Points : 5
Published : 6 days ago
Comments : 4

How many characters is too many?

Subreddit : gamedesign
Points : 5
Published : 6 days ago
Comments : 10

Cross Platform question regarding Steam/Android/IOS

Author : Robtown
Subreddit : gamedesign
Points : 1
Published : 6 days ago
Comments : 6

Balance Melee and Ranged Weapons

Author : total4ever
Subreddit : gamedesign
Points : 8
Published : 6 days ago
Comments : 29

Will Online Competitive Games Always Be Toxic?

Author : Blazehhhhh
Subreddit : gamedesign
Points : 75
Published : 1 week ago
Comments : 84

The problem of coming up with unique and epic names

Author : avatonqp
Subreddit : gamedesign
Points : 1
Published : 6 days ago
Comments : 8

Game Design Schools?

Author : Eldr1tchB1rd
Subreddit : gamedesign
Points : 2
Published : 6 days ago
Comments : 16
Author : [deleted]
Subreddit : gamedesign
Points : 0
Published : 6 days ago
Comments : 6

A lot to lose

Subreddit : gamedesign
Points : 36
Published : 1 week ago
Comments : 59

Is there a Video Game UX masters, after Bachelor in Psychology?

Author : rev0lut
Subreddit : gamedesign
Points : 9
Published : 1 week ago
Comments : 6

Aspirational game drsign

Author : NathenStrive
Subreddit : gamedesign
Points : 5
Published : 1 week ago
Comments : 7

How do you create a good, immersive player character?

Subreddit : gamedesign
Points : 4
Published : 1 week ago
Comments : 15

Z-Sector Game Info

Author : Z-Sector-Game
Subreddit : gamedesign
Points : 0
Published : 6 days ago
Comments : 0

The 4 P's of Designing Learning Games with Impact

Subreddit : gamedesign
Points : 5
Published : 1 week ago
Comments : 0

Fragebogen Spielmechaniken

Author : finn___b
Subreddit : gamedesign
Points : 0
Published : 6 days ago
Comments : 0

Excess Items

Author : total4ever
Subreddit : gamedesign
Points : 4
Published : 1 week ago
Comments : 17

Looking for SFX, mainly for weapons

Author : Nova_Flash
Subreddit : gamedesign
Points : 1
Published : 1 week ago
Comments : 2

Metroidvania where you have to draw your own map?

Author : Patchpen
Subreddit : gamedesign
Points : 30
Published : 1 week ago
Comments : 45

[Help][Advice] Developing a card game

Author : SrLovely
Subreddit : gamedesign
Points : 4
Published : 1 week ago
Comments : 4

Thoughts about a detective game please.

Author : sully9088
Subreddit : gamedesign
Points : 26
Published : 1 week ago
Comments : 21

How to Pitch to Publishers - the ultimate guide on how to pitch your game effectively!

Author : homagames
Subreddit : gamedesign
Points : 1
Published : 1 week ago
Comments : 0

Game Designer vs. Level Designer

Author : DORG_Joe
Subreddit : gamedesign
Points : 2
Published : 1 week ago
Comments : 16

How helpful would interning Quality Assurance be for a prospective game designer?

Author : DelcoreXD
Subreddit : gamedesign
Points : 34
Published : 1 week ago
Comments : 28

Just wanted to share my experience after my first job interview ever

Author : Devizz
Subreddit : gamedesign
Points : 18
Published : 1 week ago
Comments : 7

A lesson iv learned from assassins creed odyssey. (No spoilers)

Author : broji19
Subreddit : gamedesign
Points : 6
Published : 1 week ago
Comments : 10

question for a game i want to make, but not sure if this is the correct place to ask for info

Author : p1euvre
Subreddit : gamedesign
Points : 2
Published : 1 week ago
Comments : 3

Super Mario Bros. VS Sonic the Hedgehog (Nintendo VS SEGA)

Author : DrUpauli
Subreddit : gamedesign
Points : 1
Published : 1 week ago
Comments : 0

Getting into game development

Author : PrestonMichae
Subreddit : gamedesign
Points : 4
Published : 1 week ago
Comments : 5

Should my portfolio have separate tabs for everything or all be one?

Author : [deleted]
Subreddit : gamedesign
Points : 15
Published : 1 week ago
Comments : 8

(Fallout 76) Why do multiplayer games still look like people playing single player games in parallel ?

Author : floydupper
Subreddit : gamedesign
Points : 45
Published : 1 week ago
Comments : 56

Question about quality of graphics

Author : schizoafekt
Subreddit : gamedesign
Points : 2
Published : 1 week ago
Comments : 5

In-depth analysis on Bethesda's mod tools and how their design leads to a robust modding community.

Author : GannyHams
Subreddit : gamedesign
Points : 48
Published : 1 week ago
Comments : 2

Versatile movement upgrade.

Author : Aesithr
Subreddit : gamedesign
Points : 5
Published : 1 week ago
Comments : 4

GDS 2017: Jonathan Blow - Keynote

Author : guitarfreak5
Subreddit : gamedesign
Points : 19
Published : 1 week ago
Comments : 3

I want to be game dev but dont know where to start

Author : Joker2905
Subreddit : gamedesign
Points : 0
Published : 1 week ago
Comments : 18

Looking for a clear cut direction

Author : EquusMule
Subreddit : gamedesign
Points : 0
Published : 1 week ago
Comments : 4

Is using the Tinder mechanic from "Reigns" stealing?

Subreddit : gamedesign
Points : 39
Published : 1 week ago
Comments : 38

What new ideas would you like to see for a dynamic world?

Author : CodeArts
Subreddit : gamedesign
Points : 5
Published : 1 week ago
Comments : 8

What way of attacking for my game?

Author : Just_A_Sam
Subreddit : gamedesign
Points : 2
Published : 1 week ago
Comments : 11

Blacksmith Siege Rules (Google doc)

Author : DCSoftwareDad
Subreddit : gamedesign
Points : 1
Published : 1 week ago
Comments : 3

Reverse-engineering elements of physiology, psychology, biology etc. from games to prompt new ideas.

Author : medtinker
Subreddit : gamedesign
Points : 62
Published : 1 week ago
Comments : 6

Survey for 3D artists who work in teams

Author : sk_imeshup
Subreddit : gamedesign
Points : 0
Published : 1 week ago
Comments : 0

Utility class in a strategy game?

Author : SUDoKu-Na
Subreddit : gamedesign
Points : 7
Published : 1 week ago
Comments : 21